![]() ![]() This upfront threat puts significant ludic pressure on the player to take Senua's life seriously and to play cautiously and defensively. If it reaches your brain, it's game over, and your save file is deleted. It's similar to the concept of hollowing in Dark Souls, except this time, the game is very upfront and explicit in informing you that it can put a premature end to your adventure.Įach time you die, the rot grows. At that point, the game is over, and your save file is deleted. Each time she dies, the rot grows, and if it reaches her head, then she is lost to the abyss. Early in the game, Senua is afflicted by a black rot on her arm. One of the principle gimmicks of the game is its perma-death feature. It still has plenty of hacking and slashing, but it's a much slower, more cerebral experience, and it's Ninja Theory's first game that seems to really be about something. Hellblade: Senua's Sacrifice is a bit different though. So they specialize in stylish, fast-paced, thumb-blistering action games. They got their start with the PS3-exclusive Heavenly Sword, and then went on to develop the rebooted DMC (Devil May Cry). Ninja Theory is a developer that doesn't have very much work under their belt, but the work that they have done has type-cast them into a very specific niche of games. Psychological horror, mythological adventure ( < indicates platform I played for review) PlayStation 4 (via retail disc or PSN digital download) <, One of the best systemizations of mental illness Voices never really instilled doubt in my mind.Threat of perma-death provides incentive to play cautiously. ![]()
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